cKs COD: W@W Beta Server up!!
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- Created on Wednesday, 29 October 2008 03:56
- Last Updated on Thursday, 02 May 2013 19:08
- Written by Rooster
- Hits: 6621
The Official cKs COD: W@W server (running Beta atm) is up and running for any of you who get beta keys! The IP is: 208.167.250.108:28960. This will be the sameIP as our official server FYI, so bookmark/copy/write/etch that IP down, and see ya in-game!!
Currently, the server is set to run all three beta-released maps, and it will cycle through each gametype (including CTF!!).
Sept Update
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- Created on Thursday, 04 September 2008 06:16
- Last Updated on Thursday, 02 May 2013 19:08
- Written by Rooster
- Hits: 2849
UPDATE PART II:
First off, for those who didn't know, for the last 2-3 days Rooster killed the site. Honestly, I've no idea what happened. I applied some updates (as you'll read about below, and disregard, they didn't work!) to the site. I did it on my test site, they worked fine. I put em on here, it totally decimated the website. I couldn't do anything. My backup file made prior to the udpates was corrupt. New installation attempts failed. Nothing was working. After working all of Fri., on it, and most of Sat., I finally gave in to some much needed sleep (and a round here and there to allivieate the pressure). Woke Sunday, went to Church, came home, cracked my brain open again as I uploaded and uploaded various known working backups that I've made, as I watched in horror as one by one each and every one failed. See, one thing I will say about our CMS package - Res and I both noted this as we mixed various versions of php, mysql, webservers, and even OS's.. It is VERY finicky. You would THINK simply copying the files and updating directories as needed would work. It SHOULD work like that, if you ask me. But, it doesn't. So I had to reinvent the wheel and figure out the magic that I worked to get it running the first time, before ANY of you were members here, or had even heard of us! Obviously, some 30 hours later, I found it. But I'm going to issue this official warning:
This website may NOT be running 100% as it was before.
If you notice anything out of the ordinary, please xfire me (you can try using the pm system onsite as well, as it will need to be tested as well). Most importantly, thanks for your patience. I can't even begin to tell you how unraveled my nerves were, those who played with me ever so briefly will attest to how poorly I was playing (yes, poorer than usual!!). But after a clear head and some prayer, we're back. Next personal task, create an exactly identical installation to what's here, and figure out WHY things got so messed up.
THE VICTOR: First and foremost - A hearty Congrats goes out to LivingH20, for successfully defending his title as the top player across the board for CoD4. I encourage you all to keep up the work, because another challenge will be coming eventually.
GAMING:
FORUMS - Still patiently awaiting that forum update. TOld any day now.. It 'should' address many, if not all of the issues I've listed in the known problems with it (stickied in our forums, lol).
SMALL SERVER (aka West Coast Server)- Currently running a customized ACE mod version which features the Single Player Weapons used in the game. There are 'tricks' to this, simply get in the game, and read the green text server messages. Sorry they spam, remember it is the ONLY way for players to currently know what attachments do what, and on what weapons.. Like I said above, from time to time, this server DOES run the map pack 2 maps. Some of these will redirect download from the fast redirect. Others (fresher, newer) will cap at COD4's internal 20k speed.
MAPS - If you know of ANY really awesome maps that we don't have in a rotation here yet, please xfire me the name(s), files, whatever ya have. Always looking for good stuff.
ACE MOD - I've started mod editing based on the current release we are running to add some cool, new features in. I'm honestly not sure if they will get seen just yet, because I might have to start all over - ACE 2.0 is coming out soon. It has quite an impressive feature list, some things which I was informed are actually being done on his sister mod, AWE. (that being, disarmable C4/CLAYS, which if you possess the perk to use, you can then take and USE them yourself). There are other things coming as well to add to the realism, but we'll save that for a forum post once 2.0 is live.
COD TWL HQ vs Unity Clan
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- Created on Thursday, 24 July 2008 23:21
- Last Updated on Thursday, 02 May 2013 19:08
- Written by Rooster
- Hits: 3760
If you're not signed up for the HQ TWL team (HQ is a separate signup on the twl site, NOT the same as our DOM team) please get signed up and select which date works best for you in the forums here. If you need the team join info, just Xfire Rooster or Woz :) We brought victory to the DOM team, let's do the same for the HQ team!!
**PLEASE NOTE** The date is Thursday, July 31th, 9:30PM EST. Please be sure you're signed up for the event!
ALSO NOTE WEBHOST IS ACTING SQUIRRLEY AGAIN - Taking excessively long times to load the site, often timing out. Ticket submitted yet again over this. Might have been fixed, we'll see.. (not the 1st time I've heard that).
TWL Madness fellas! The 101st Skeleton Cowboys have challenged us again in the Domination ladder. Please sign up for whichever day you can make A.S.A.P - Selection MUST be made by 7/30/08.
COD4: Rotation #2 Online!
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- Created on Thursday, 17 July 2008 21:00
- Last Updated on Thursday, 02 May 2013 19:08
- Written by Rooster
- Hits: 5211
TWL DOM - cKs Prevails!
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- Created on Thursday, 17 July 2008 04:47
- Last Updated on Thursday, 02 May 2013 19:08
- Written by Rooster
- Hits: 3317
are in order for the following personnel:
- ~cks~xxxnumxxx
- ~cKs~Kalininsux
- ~cKs~Robedias27
- ~cKs~cam
- ~cKs~RunningMan
- ~cKs~Gadget